Game of Cruxes

A serious game for alpine transformation

Keywords:  Mountain, Climate change, Tourism, Landscape, Adaptation

 

“We did not play monopoly, we played sociopoly!”
Player
“All commons also divide.”
Player

Each player represent one or two families of the mountain community. They have to take decisions about their own livelihoods by choosing activities in connection with the local economy mostly related to agriculture and tourism. Beyond these personnal challenges, players decide and discuss the collective priority about traditional landscape preservation, economic development, climate change adaptation and tourism strategy.

Alpine communities facing tourism, general public interested to experiment the challenges of such communities

4 - 8 players

2 hours

French

External facilitation needed

Board game with role-play

How?

Players experiment the difficult path between economic development fueling the implementation of their vision for adaptation to 2050 and the desire to remain a low-key touristic destination preserving their traditions and identity. 

Contact:


Learn more about other ongoing research projects in the chair of Planning of Landscape and Urban Systems – PLUS

Partners and Funders

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